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| file-name | description |
|---|---|
| vegui.sk.std.js | VSK Core Library |
| download | version |
|---|---|
|
tar.gz (3,6 KB), zip (6,2 KB) |
0.1.3 (beta) |
|
tar.gz (3,4 KB), zip (6,0 KB) |
0.1.2 (beta) |
|
tar.gz (3,3 KB), zip (5,8 KB) |
0.1.1 (beta) |
2007.10.01 - vegu@vegui.org
* version 0.1.3
* added: optional argument to the loop() method of the sequence
object that allows you to loop the sequence n times instead of
infinitly
2007.03.20 - vegu@vegui.org
* version 0.1.2
* added: method to VSK_Node: fx_active(), to check whether an effect
is currently active on the node or not
* added: _onhalt() event that can be used to clear up when an effect is
halted
2007.03.17 - vegu@vegui.org
* version 0.1.1
* Added method to VSK_Node: fx_clear(), which removes multiple effects
for the node by effect ids
* Added method to VSK_FX_Sequence: halt(), that allows you to halt a
running sequence and clear any effects on the node that are related
to the sequence.
* The fx_halt() method has been given a second optional argument that
if submitted as true will cause the script to ignore the onhalt and
sequence events
2007-03-12 - vegu@vegui.org
version 0.1.0