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VegUISiteKit: Effect Framework

This library holds the VSK effect framework, which are basically the tools used by any of the VSK effect libraries. It adds methods to the VSK_Node object that manage effects currently active on the node and to start and halt the global effect timer.

Dependencies:

Instead of downloading all packages and dependencies manually it is recommended that you use the new compiled download script, as it will automatically compile all selected libraries - including dependencies - into one compact javascript file for you to download.

This library is dependent on at least one other VSK library so make sure you download the libraries in the list below.

file-name description
vegui.sk.std.js VSK Core Library

Download (24th October 2007)

This package contains the code in both commented and compressed forms. The compressed version has had it's comments and unnecessary whitespace removed in order to reduce it's size.

download version
tar.gz (3,6 KB),
zip (6,2 KB)
0.1.3 (beta)
tar.gz (3,4 KB),
zip (6,0 KB)
0.1.2 (beta)
tar.gz (3,3 KB),
zip (5,8 KB)
0.1.1 (beta)

Tutorials on using this library

BETA notice

While this library is in BETA phase YOU can help get it out of there quicker by submitting any bugs you may find to the bug database. Thanks for helping ;)

Changelog

2007.10.01 - vegu@vegui.org
        * version 0.1.3
        * added: optional argument to the loop() method of the sequence
        object that allows you to loop the sequence n times instead of
        infinitly

2007.03.20 - vegu@vegui.org

        * version 0.1.2
        * added: method to VSK_Node: fx_active(), to check whether an effect
        is currently active on the node or not
        * added: _onhalt() event that can be used to clear up when an effect is
        halted

2007.03.17 - vegu@vegui.org

        * version 0.1.1
        * Added method to VSK_Node: fx_clear(), which removes multiple effects
        for the node by effect ids
        * Added method to VSK_FX_Sequence: halt(), that allows you to halt a
        running sequence and clear any effects on the node that are related
        to the sequence.
        * The fx_halt() method has been given a second optional argument that
        if submitted as true will cause the script to ignore the onhalt and
        sequence events


2007-03-12 - vegu@vegui.org
        version 0.1.0